﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using Microsoft.Xna.Framework;
namespace AIniciacao.Lib.Audio
{
    public class AudioFactory
    {
        public static AudioManager audioManager;

        public static void createNewInstance(Game game)
        {
            audioManager = new AudioManager(game);
        }

    }
}
